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Media and Data Streams
Images and Graphics
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according additional algorithm allows animation application approach architecture audio bandwidth bits block called channel coding color communication components compression connection considered consists continuous media data stream defined delay described determined devices disk display distributed document encoding environment example existing Figure format frame functions Further graphics Hence implemented important includes individual integration interactive interface layer means messages methods mode motion multimedia multimedia systems nodes objects operating packet parameters performed picture pixels possible presentation priority processing programming protocol real-time reference relations represent request requirements reservation resource sample scheduling sequence shared shown shows signal sound specification speech standard station storage stored stream structure switch synchronization Table task techniques transmission types units values