Multimedia Computing Communications & ApplicationsPrentice Hall版权所有 |
Contents
Images and Graphics | 4 |
Optical Storage Media | 7 |
Media and Data Streams | 9 |
Copyright | |
23 other sections not shown
Other editions - View all
Multimedia: Computing, Communications and Applications Ralf Steinmetz,Klara Nahrstedt No preview available - 2012 |
Common terms and phrases
algorithm animation architecture audio and video B-frames bandwidth bits buffer bytes camera CD-DA CD-I CD-MO CD-ROM CD-ROM/XA CD-WO channel chrominance coding color communication Compact Disk components compression connection continuous media data rate data stream data units database deadline decoding defined delay devices disk display document encoding entropy encoding environment example FDDI format frame frequency functions graphics hardware HDTV hypertext HyTime I-frames implemented input integration interactive JPEG layer lip synchronization macro block media objects methods MHEG MIDI mode motion video MPEG multicast multimedia multimedia applications multimedia systems nodes NTSC operating system packet picture pixels presentation priority processing processor programming protocol quantization real-time requirements resolution sample scheduling sequence server SGML shown in Figure signal speech standard storage stored structure switch task techniques transmission user interface values video data workstations