C# Design Patterns: A Tutorial

Front Cover
Addison-Wesley Professional, Sep 17, 2002 - Computers - 416 pages

Design patterns are elegant, adaptable, and reusable solutions to everyday software development problems. Programmers use design patterns to organize objects in programs, making them easier to write and modify. C# Design Patterns: A Tutorial is a practical guide to writing C# programs using the most common patterns.

This tutorial begins with clear and concise introductions to C#, object-oriented programming and inheritance, and UML diagrams. Each chapter that follows describes one of twenty-three design patterns, recommends when to use it, and explains the impact that it will have on the larger design. The use of every pattern is demonstrated with simple example programs. These programs are illustrated with screen shots and UML diagrams displaying how the classes interact.

Design patterns will have an immediate impact on your work as you learn the following:

  • Applying design patterns effectively in your day-to-day programming
  • Using patterns to create sophisticated, robust C# programs
  • The interaction of classes as demonstrated by UML diagrams
  • Advancing your programming skills using design patterns

Design patterns will not only enhance your productivity, but once you see how quickly and easily object-oriented code can be recycled, they will become an everyday part of your C# programming.

 

Contents

Part 1 ObjectOriented Programming in C
1
Part 2 Creational Patterns
97
Part 3 Structural Patterns
155
Part 4 Behavioral Patterns
239

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About the author (2002)

James W. Cooper is a research staff member in the Advanced Information Retrieval and Analysis Department at the IBM Thomas J. Watson Research Center. He is also a columnist for Java Pro magazine and a reviewer for Visual Basic Programmer's Journal. He has published 14 books, which include Principles of Object-Oriented Programming Using Java 1.1 (Ventana) and The Visual Basic Programmer's Guide to Java (Ventana).

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