Multimedia: Computing, Communications, and ApplicationsProviding an overview of the most current research and development areas in multimedia, as well as current ongoing project applications, this book takes a world view of the technology, discussing developments in the U.S., the Far East, as well as Europe. Covers technical areas, such as the representation and behavior of different media, data compression with respect to multimedia, multimedia hardware, computer technology, operating system support, support of network and communication systems, characteristics of multimedia databases, multimedia documents, abstraction of multimedia programming, and current multimedia applications. For engineers, programmers, and computer scientists. |
Contents
Images and Graphics | 4 |
Optical Storage Media | 7 |
Media and Data Streams | 9 |
Copyright | |
22 other sections not shown
Other editions - View all
Multimedia Computing Communications & Applications 斯坦梅茨,Ralf Steinmetz,纳赫斯特脱,Klara Nahrstedt Snippet view - 1997 |
Multimedia: Computing, Communications and Applications Ralf Steinmetz,Klara Nahrstedt No preview available - 2012 |
Common terms and phrases
algorithm animation architecture audio and video B-frames bandwidth bits buffer bytes camera CD-DA CD-I channel chrominance coding color communication Compact Disk components compression connection continuous media data rate data stream data units database deadline decoding defined delay devices disk display document encoding entropy encoding environment example FDDI format frame frequency functions graphics hardware HDTV hypertext HyTime I-frames implemented input integration interactive JPEG layer lip synchronization macro block Mbits/s media objects messages methods MHEG MIDI mode motion video MPEG multicast multimedia multimedia applications multimedia systems nodes NTSC operating system output packet pixels presentation priority processing protocol quantization real-time representation requirements resolution sample scheduling sequence server SGML shown in Figure signal sound spatial speech standard storage stored structure switch task techniques Token Ring transmission transmitted user interface values workstations