 | Katherine Ulrich - Computers - 2002 - 613 pages
Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video. | |
 | Katherine Ulrich - Computers - 2008 - 592 pages
This book covers Flash CS4, including all the features brand new for Flash users. Flash CS4 introduces motion tweening, a new method for animating objects, such as symbols and ... | |
 | Philip Kerman - Computers - 2002 - 600 pages
Showcases the computer animation program's newly designed interface while demonstrating drawing tools, interactivity, animation, data collection, and Web site applications. | |
 | Hillman Curtis - Computers - 2000 - 256 pages
Introduces Web animation basics while deconstructing successful animations in an exploration of Macromedia Shockzone, 20k Advertisement, Manifestival, and JUXT Interactive. | |
 | Robert Penner - Computers - 2002 - 480 pages
An authority on Macromedia Flash describes the concepts, processes, and approaches with high-level ActionScript design in Flash MX, showcasing landmark sample designs and ... | |
 | Howie Green Design, Howie Green - Computers - 2000 - 330 pages
A guide to the creation of interactive, multimedia Web sites demonstrates Flash technologies, Web animations, and special effects. | |
 | Ken Milburn, Janine Warner - 1999 - 379 pages
Flash 3 is the up-and-coming design tool for animation and is currently supported by Disney, NBC, Microsoft, IBM, and Netscape. Showing step-by-step how to apply transparency ... | |
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